World of Warcraft Mining Guide
 

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World of Warcraft Mining Guide

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>>Important notice: This is a 1 to 300 World of Warcraft Mining Guide. If you are looking for a 1-70 leveling guide, then the best one to look at is  The Ultimate World of Warcraft Guide.

>>If you are looking for a gold guide, the best one is: Gold Secrets

Before you begin with mining, World of Warcraft Mining Guide sets the necessary for you:

Ultimate WoW Guide Review1) Mining Skill. You have to go to local mining instructor and practice to get this.

This is the list of the mining trainers and their locations:

Gelman Stonehand: Stormwind, on the western end of Dwarven District (Alliance Trainer)
Kurdram Stonehammer: Darkshore, north Auberdine area. (Alliance Trainer)
Matt Johnson: Duskwood, in the north section of Darkshire. (Alliance Trainer)
Brock Stoneseeker: Loch Modan, Southwest part of Thelsamar. (Alliance Trainer)
Brom Killian: Undercity, South of the bridge leading to the War Quarter. (Horde Trainer)
Geofram Bouldertoe: Deepmountain Mining Guild in Ironforge. (Alliance Trainer)
Makaru: Orgrimmar, center of the valley of honor. (Horde Trainer)
Brek Stonehoof: Thunder Bluff, Western edge of the center plateau. (Horde Trainer)
Yarr Hammerstone: Dun Morogh, eastern edge of Kharanos. (Alliance Trainer)
Dank Drizzlecut: Dun Morogh, north of Gol'bolbar Quarry. (Alliance Trainer)

Click Here for the Ultimate World Of Warcraft Guide

2) A mining Pick. Please, keep in mind that these can also be enchanted, although it makes no difference other than you get to see a glow when you equip it like a normal weapon. Seems pointless to me but some people like this as a cool feature.

3) Optional but recommended - Gloves: You should get the cheapest gloves you can find and get them enchanted with +5 mining skill whose price won’t be more than 2g.

In case you want to know, the +5 mining won't increase your probability of getting a crystal but it will increase the odds that you WON'T have an unsuccessful attempt.

Engineers Note: Makin yourself a Goblin Mining helmet will add +5 to your mining skill.

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The list of the skill requirements Vein Type:
 
* Copper 1
* Tin 65
* Incendicite 65
* Silver 75
* Lesser Bloodstone 75
* Iron 125
* Indurium 150
* Gold 155
* Mithril 175
* Dark Iron 230
* Truesilver 230
* Small Thorium 250
* Rich Thorium 275

The skill requirements for each type of ore:

* Copper 1
* Tin 65
* Bronze 65
* Silver 75
* Iron 125
* Gold 155
* Steel 165
* Mithril 175
* Truesilver 230
* Dark Iron 230
* Thorium 250

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Mining 1 - 65

WoW Mining Guide - Copper mining

According to this World of Warcraft Mining Guide, my suggestion for you is to mine roughly 50 copper then smelt. Copper is so rich, so you can use any of the subsequent mining routs or create your own:

Mining Locations:
* Alterac Mountains
* Ashenvale
* Darkshore
* Desolace
* Dun Morogh
* Durotar
* Duskwood
* Elwynn Forest
* Hillsbrad Foothills
* Loch Modan
* Mulgore
* Redridge Mountains
* Silverpine Forest
* Stonetalon Mountains
* The Barrens
* Thousand Needles, Tirisfal Glades, Westfall, and Wetlands

Horde

- Tauren: Mulgore: you should simply pick a point from which you will begin and then go after the cliffs all the way around. Remember to investigate the Venture Co mine. On this run you should reach about 40-50 copper.

- Orc and Troll: Finishing whole circuits of Durotar presents quite easy way. Anyway, since there is too much copper it might be very fun for you to begin at Razor Hill and go west in the direction of the Quilboar lands, hugging the cliff face until you get to the river and then go north until you get to Orgrimmar. Next you should go east until you see a small farmhouse, then go south and jump down into the canyon. If you follow the canyon out and go south east, you'll get to razor hill once more. Until the end of this about 25-30 copper ores will be in you possession.

- Undead: Starting at the entry of DeathKnell, go south and follow the cliffs all the way round, past the Undercity, up to the bulwark. Now you should head up north to Scarlet monastery, hugging the cliffs as you move. Go west when you get to the coast, and then go south to follow the cliffs down to Agamand Mills. Once you’ve done that follow those hills south once more back to the entry of Deathknell. It is about 30-40 copper ore from that should be in your possession from this run.

Alliance

- Night elves: Darnassus has no ores at all, so you must go to Darkshore. Start at Auberdine and the go east till you reach the cliffs at the top of the map. Now move southwards, hug the cliff face as move. Upon arriving at the entrance of Ashenvale, move west to the coast then north back to Auberdine. Now go east, just like before, except this time when you arrive at the cliffs, head northwards, following the clifts round the coast heading south again to Auberdine. This is a figure 8 pattern and you'll find it easir than taking Auberdine in one whole route. you'll get about 40-50 copper ores from this.

Dwarves and Gnomes: Copper is everywhere, so you really don't need a route here.

Human: Beginning at Goldshire and heading east to the north of Crystal Lake, when you arrive at the north of the logging camp, go south. Follow the river to the border of Duskwood and Elwyn forest, then move north, west and return to goldshire. If you visit at least 2 mines on this trek, you'll get about 30-40 copper ores.

Ok, so now that you've followed my 1-65 World of Warcraft Mining Guide, you'll want to move on to 66 and above mining, that is all covered in the Ultimate World of Warcraft Guide below: 

Click Here for the Ultimate World Of Warcraft Guide
 

Are you leveling slowly and is your character poor?

If yes is your reply, then I honestly suggest you to check out The Ultimate World of Warcraft Guide.

This frequently updated, crucial guide contains Horde and Alliance power leveling guides, 200g+/hour gold guide, professions guide, beginners guide, class talent / gear guide, macro guide and more. Click here to go check it out now!

 

 

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